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update
This commit is contained in:
0
node_modules/acorn/dist/.keep
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node_modules/acorn/dist/.keep
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node_modules/acorn/dist/acorn.es.js
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node_modules/acorn/dist/acorn.es.js
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node_modules/acorn/dist/acorn.js
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node_modules/acorn/dist/acorn.js
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node_modules/acorn/dist/acorn_loose.es.js
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node_modules/acorn/dist/acorn_loose.es.js
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node_modules/acorn/dist/acorn_loose.js
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node_modules/acorn/dist/acorn_loose.js
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node_modules/acorn/dist/walk.es.js
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node_modules/acorn/dist/walk.es.js
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@ -0,0 +1,342 @@
|
||||
// AST walker module for Mozilla Parser API compatible trees
|
||||
|
||||
// A simple walk is one where you simply specify callbacks to be
|
||||
// called on specific nodes. The last two arguments are optional. A
|
||||
// simple use would be
|
||||
//
|
||||
// walk.simple(myTree, {
|
||||
// Expression: function(node) { ... }
|
||||
// });
|
||||
//
|
||||
// to do something with all expressions. All Parser API node types
|
||||
// can be used to identify node types, as well as Expression,
|
||||
// Statement, and ScopeBody, which denote categories of nodes.
|
||||
//
|
||||
// The base argument can be used to pass a custom (recursive)
|
||||
// walker, and state can be used to give this walked an initial
|
||||
// state.
|
||||
|
||||
function simple(node, visitors, base, state, override) {
|
||||
if (!base) base = exports.base
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type, found = visitors[type]
|
||||
base[type](node, st, c)
|
||||
if (found) found(node, st)
|
||||
})(node, state, override)
|
||||
}
|
||||
|
||||
// An ancestor walk keeps an array of ancestor nodes (including the
|
||||
// current node) and passes them to the callback as third parameter
|
||||
// (and also as state parameter when no other state is present).
|
||||
function ancestor(node, visitors, base, state) {
|
||||
if (!base) base = exports.base
|
||||
var ancestors = []
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type, found = visitors[type]
|
||||
var isNew = node != ancestors[ancestors.length - 1]
|
||||
if (isNew) ancestors.push(node)
|
||||
base[type](node, st, c)
|
||||
if (found) found(node, st || ancestors, ancestors)
|
||||
if (isNew) ancestors.pop()
|
||||
})(node, state)
|
||||
}
|
||||
|
||||
// A recursive walk is one where your functions override the default
|
||||
// walkers. They can modify and replace the state parameter that's
|
||||
// threaded through the walk, and can opt how and whether to walk
|
||||
// their child nodes (by calling their third argument on these
|
||||
// nodes).
|
||||
function recursive(node, state, funcs, base, override) {
|
||||
var visitor = funcs ? exports.make(funcs, base) : base
|
||||
;(function c(node, st, override) {
|
||||
visitor[override || node.type](node, st, c)
|
||||
})(node, state, override)
|
||||
}
|
||||
|
||||
function makeTest(test) {
|
||||
if (typeof test == "string")
|
||||
return function (type) { return type == test; }
|
||||
else if (!test)
|
||||
return function () { return true; }
|
||||
else
|
||||
return test
|
||||
}
|
||||
|
||||
var Found = function Found(node, state) { this.node = node; this.state = state };
|
||||
|
||||
// Find a node with a given start, end, and type (all are optional,
|
||||
// null can be used as wildcard). Returns a {node, state} object, or
|
||||
// undefined when it doesn't find a matching node.
|
||||
function findNodeAt(node, start, end, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
try {
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type
|
||||
if ((start == null || node.start <= start) &&
|
||||
(end == null || node.end >= end))
|
||||
base[type](node, st, c)
|
||||
if ((start == null || node.start == start) &&
|
||||
(end == null || node.end == end) &&
|
||||
test(type, node))
|
||||
throw new Found(node, st)
|
||||
})(node, state)
|
||||
} catch (e) {
|
||||
if (e instanceof Found) return e
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the innermost node of a given type that contains the given
|
||||
// position. Interface similar to findNodeAt.
|
||||
function findNodeAround(node, pos, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
try {
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type
|
||||
if (node.start > pos || node.end < pos) return
|
||||
base[type](node, st, c)
|
||||
if (test(type, node)) throw new Found(node, st)
|
||||
})(node, state)
|
||||
} catch (e) {
|
||||
if (e instanceof Found) return e
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node after a given position.
|
||||
function findNodeAfter(node, pos, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
try {
|
||||
;(function c(node, st, override) {
|
||||
if (node.end < pos) return
|
||||
var type = override || node.type
|
||||
if (node.start >= pos && test(type, node)) throw new Found(node, st)
|
||||
base[type](node, st, c)
|
||||
})(node, state)
|
||||
} catch (e) {
|
||||
if (e instanceof Found) return e
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node before a given position.
|
||||
function findNodeBefore(node, pos, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
var max
|
||||
;(function c(node, st, override) {
|
||||
if (node.start > pos) return
|
||||
var type = override || node.type
|
||||
if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
|
||||
max = new Found(node, st)
|
||||
base[type](node, st, c)
|
||||
})(node, state)
|
||||
return max
|
||||
}
|
||||
|
||||
// Fallback to an Object.create polyfill for older environments.
|
||||
var create = Object.create || function(proto) {
|
||||
function Ctor() {}
|
||||
Ctor.prototype = proto
|
||||
return new Ctor
|
||||
}
|
||||
|
||||
// Used to create a custom walker. Will fill in all missing node
|
||||
// type properties with the defaults.
|
||||
function make(funcs, base) {
|
||||
if (!base) base = exports.base
|
||||
var visitor = create(base)
|
||||
for (var type in funcs) visitor[type] = funcs[type]
|
||||
return visitor
|
||||
}
|
||||
|
||||
function skipThrough(node, st, c) { c(node, st) }
|
||||
function ignore(_node, _st, _c) {}
|
||||
|
||||
// Node walkers.
|
||||
|
||||
var base = {}
|
||||
|
||||
base.Program = base.BlockStatement = function (node, st, c) {
|
||||
for (var i = 0; i < node.body.length; ++i)
|
||||
c(node.body[i], st, "Statement")
|
||||
}
|
||||
base.Statement = skipThrough
|
||||
base.EmptyStatement = ignore
|
||||
base.ExpressionStatement = base.ParenthesizedExpression =
|
||||
function (node, st, c) { return c(node.expression, st, "Expression"); }
|
||||
base.IfStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression")
|
||||
c(node.consequent, st, "Statement")
|
||||
if (node.alternate) c(node.alternate, st, "Statement")
|
||||
}
|
||||
base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); }
|
||||
base.BreakStatement = base.ContinueStatement = ignore
|
||||
base.WithStatement = function (node, st, c) {
|
||||
c(node.object, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.SwitchStatement = function (node, st, c) {
|
||||
c(node.discriminant, st, "Expression")
|
||||
for (var i = 0; i < node.cases.length; ++i) {
|
||||
var cs = node.cases[i]
|
||||
if (cs.test) c(cs.test, st, "Expression")
|
||||
for (var j = 0; j < cs.consequent.length; ++j)
|
||||
c(cs.consequent[j], st, "Statement")
|
||||
}
|
||||
}
|
||||
base.ReturnStatement = base.YieldExpression = function (node, st, c) {
|
||||
if (node.argument) c(node.argument, st, "Expression")
|
||||
}
|
||||
base.ThrowStatement = base.SpreadElement =
|
||||
function (node, st, c) { return c(node.argument, st, "Expression"); }
|
||||
base.TryStatement = function (node, st, c) {
|
||||
c(node.block, st, "Statement")
|
||||
if (node.handler) c(node.handler, st)
|
||||
if (node.finalizer) c(node.finalizer, st, "Statement")
|
||||
}
|
||||
base.CatchClause = function (node, st, c) {
|
||||
c(node.param, st, "Pattern")
|
||||
c(node.body, st, "ScopeBody")
|
||||
}
|
||||
base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.ForStatement = function (node, st, c) {
|
||||
if (node.init) c(node.init, st, "ForInit")
|
||||
if (node.test) c(node.test, st, "Expression")
|
||||
if (node.update) c(node.update, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.ForInStatement = base.ForOfStatement = function (node, st, c) {
|
||||
c(node.left, st, "ForInit")
|
||||
c(node.right, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.ForInit = function (node, st, c) {
|
||||
if (node.type == "VariableDeclaration") c(node, st)
|
||||
else c(node, st, "Expression")
|
||||
}
|
||||
base.DebuggerStatement = ignore
|
||||
|
||||
base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); }
|
||||
base.VariableDeclaration = function (node, st, c) {
|
||||
for (var i = 0; i < node.declarations.length; ++i)
|
||||
c(node.declarations[i], st)
|
||||
}
|
||||
base.VariableDeclarator = function (node, st, c) {
|
||||
c(node.id, st, "Pattern")
|
||||
if (node.init) c(node.init, st, "Expression")
|
||||
}
|
||||
|
||||
base.Function = function (node, st, c) {
|
||||
if (node.id) c(node.id, st, "Pattern")
|
||||
for (var i = 0; i < node.params.length; i++)
|
||||
c(node.params[i], st, "Pattern")
|
||||
c(node.body, st, node.expression ? "ScopeExpression" : "ScopeBody")
|
||||
}
|
||||
// FIXME drop these node types in next major version
|
||||
// (They are awkward, and in ES6 every block can be a scope.)
|
||||
base.ScopeBody = function (node, st, c) { return c(node, st, "Statement"); }
|
||||
base.ScopeExpression = function (node, st, c) { return c(node, st, "Expression"); }
|
||||
|
||||
base.Pattern = function (node, st, c) {
|
||||
if (node.type == "Identifier")
|
||||
c(node, st, "VariablePattern")
|
||||
else if (node.type == "MemberExpression")
|
||||
c(node, st, "MemberPattern")
|
||||
else
|
||||
c(node, st)
|
||||
}
|
||||
base.VariablePattern = ignore
|
||||
base.MemberPattern = skipThrough
|
||||
base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); }
|
||||
base.ArrayPattern = function (node, st, c) {
|
||||
for (var i = 0; i < node.elements.length; ++i) {
|
||||
var elt = node.elements[i]
|
||||
if (elt) c(elt, st, "Pattern")
|
||||
}
|
||||
}
|
||||
base.ObjectPattern = function (node, st, c) {
|
||||
for (var i = 0; i < node.properties.length; ++i)
|
||||
c(node.properties[i].value, st, "Pattern")
|
||||
}
|
||||
|
||||
base.Expression = skipThrough
|
||||
base.ThisExpression = base.Super = base.MetaProperty = ignore
|
||||
base.ArrayExpression = function (node, st, c) {
|
||||
for (var i = 0; i < node.elements.length; ++i) {
|
||||
var elt = node.elements[i]
|
||||
if (elt) c(elt, st, "Expression")
|
||||
}
|
||||
}
|
||||
base.ObjectExpression = function (node, st, c) {
|
||||
for (var i = 0; i < node.properties.length; ++i)
|
||||
c(node.properties[i], st)
|
||||
}
|
||||
base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration
|
||||
base.SequenceExpression = base.TemplateLiteral = function (node, st, c) {
|
||||
for (var i = 0; i < node.expressions.length; ++i)
|
||||
c(node.expressions[i], st, "Expression")
|
||||
}
|
||||
base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
|
||||
c(node.argument, st, "Expression")
|
||||
}
|
||||
base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
|
||||
c(node.left, st, "Expression")
|
||||
c(node.right, st, "Expression")
|
||||
}
|
||||
base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
|
||||
c(node.left, st, "Pattern")
|
||||
c(node.right, st, "Expression")
|
||||
}
|
||||
base.ConditionalExpression = function (node, st, c) {
|
||||
c(node.test, st, "Expression")
|
||||
c(node.consequent, st, "Expression")
|
||||
c(node.alternate, st, "Expression")
|
||||
}
|
||||
base.NewExpression = base.CallExpression = function (node, st, c) {
|
||||
c(node.callee, st, "Expression")
|
||||
if (node.arguments) for (var i = 0; i < node.arguments.length; ++i)
|
||||
c(node.arguments[i], st, "Expression")
|
||||
}
|
||||
base.MemberExpression = function (node, st, c) {
|
||||
c(node.object, st, "Expression")
|
||||
if (node.computed) c(node.property, st, "Expression")
|
||||
}
|
||||
base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
|
||||
if (node.declaration)
|
||||
c(node.declaration, st, node.type == "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression")
|
||||
if (node.source) c(node.source, st, "Expression")
|
||||
}
|
||||
base.ExportAllDeclaration = function (node, st, c) {
|
||||
c(node.source, st, "Expression")
|
||||
}
|
||||
base.ImportDeclaration = function (node, st, c) {
|
||||
for (var i = 0; i < node.specifiers.length; i++)
|
||||
c(node.specifiers[i], st)
|
||||
c(node.source, st, "Expression")
|
||||
}
|
||||
base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore
|
||||
|
||||
base.TaggedTemplateExpression = function (node, st, c) {
|
||||
c(node.tag, st, "Expression")
|
||||
c(node.quasi, st)
|
||||
}
|
||||
base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); }
|
||||
base.Class = function (node, st, c) {
|
||||
if (node.id) c(node.id, st, "Pattern")
|
||||
if (node.superClass) c(node.superClass, st, "Expression")
|
||||
for (var i = 0; i < node.body.body.length; i++)
|
||||
c(node.body.body[i], st)
|
||||
}
|
||||
base.MethodDefinition = base.Property = function (node, st, c) {
|
||||
if (node.computed) c(node.key, st, "Expression")
|
||||
c(node.value, st, "Expression")
|
||||
}
|
||||
|
||||
export { simple, ancestor, recursive, findNodeAt, findNodeAround, findNodeAfter, findNodeBefore, make, base };
|
360
node_modules/acorn/dist/walk.js
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vendored
Normal file
360
node_modules/acorn/dist/walk.js
generated
vendored
Normal file
@ -0,0 +1,360 @@
|
||||
(function (global, factory) {
|
||||
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
|
||||
typeof define === 'function' && define.amd ? define(['exports'], factory) :
|
||||
(factory((global.acorn = global.acorn || {}, global.acorn.walk = global.acorn.walk || {})));
|
||||
}(this, function (exports) { 'use strict';
|
||||
|
||||
// AST walker module for Mozilla Parser API compatible trees
|
||||
|
||||
// A simple walk is one where you simply specify callbacks to be
|
||||
// called on specific nodes. The last two arguments are optional. A
|
||||
// simple use would be
|
||||
//
|
||||
// walk.simple(myTree, {
|
||||
// Expression: function(node) { ... }
|
||||
// });
|
||||
//
|
||||
// to do something with all expressions. All Parser API node types
|
||||
// can be used to identify node types, as well as Expression,
|
||||
// Statement, and ScopeBody, which denote categories of nodes.
|
||||
//
|
||||
// The base argument can be used to pass a custom (recursive)
|
||||
// walker, and state can be used to give this walked an initial
|
||||
// state.
|
||||
|
||||
function simple(node, visitors, base, state, override) {
|
||||
if (!base) base = exports.base
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type, found = visitors[type]
|
||||
base[type](node, st, c)
|
||||
if (found) found(node, st)
|
||||
})(node, state, override)
|
||||
}
|
||||
|
||||
// An ancestor walk keeps an array of ancestor nodes (including the
|
||||
// current node) and passes them to the callback as third parameter
|
||||
// (and also as state parameter when no other state is present).
|
||||
function ancestor(node, visitors, base, state) {
|
||||
if (!base) base = exports.base
|
||||
var ancestors = []
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type, found = visitors[type]
|
||||
var isNew = node != ancestors[ancestors.length - 1]
|
||||
if (isNew) ancestors.push(node)
|
||||
base[type](node, st, c)
|
||||
if (found) found(node, st || ancestors, ancestors)
|
||||
if (isNew) ancestors.pop()
|
||||
})(node, state)
|
||||
}
|
||||
|
||||
// A recursive walk is one where your functions override the default
|
||||
// walkers. They can modify and replace the state parameter that's
|
||||
// threaded through the walk, and can opt how and whether to walk
|
||||
// their child nodes (by calling their third argument on these
|
||||
// nodes).
|
||||
function recursive(node, state, funcs, base, override) {
|
||||
var visitor = funcs ? exports.make(funcs, base) : base
|
||||
;(function c(node, st, override) {
|
||||
visitor[override || node.type](node, st, c)
|
||||
})(node, state, override)
|
||||
}
|
||||
|
||||
function makeTest(test) {
|
||||
if (typeof test == "string")
|
||||
return function (type) { return type == test; }
|
||||
else if (!test)
|
||||
return function () { return true; }
|
||||
else
|
||||
return test
|
||||
}
|
||||
|
||||
var Found = function Found(node, state) { this.node = node; this.state = state };
|
||||
|
||||
// Find a node with a given start, end, and type (all are optional,
|
||||
// null can be used as wildcard). Returns a {node, state} object, or
|
||||
// undefined when it doesn't find a matching node.
|
||||
function findNodeAt(node, start, end, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
try {
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type
|
||||
if ((start == null || node.start <= start) &&
|
||||
(end == null || node.end >= end))
|
||||
base[type](node, st, c)
|
||||
if ((start == null || node.start == start) &&
|
||||
(end == null || node.end == end) &&
|
||||
test(type, node))
|
||||
throw new Found(node, st)
|
||||
})(node, state)
|
||||
} catch (e) {
|
||||
if (e instanceof Found) return e
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the innermost node of a given type that contains the given
|
||||
// position. Interface similar to findNodeAt.
|
||||
function findNodeAround(node, pos, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
try {
|
||||
;(function c(node, st, override) {
|
||||
var type = override || node.type
|
||||
if (node.start > pos || node.end < pos) return
|
||||
base[type](node, st, c)
|
||||
if (test(type, node)) throw new Found(node, st)
|
||||
})(node, state)
|
||||
} catch (e) {
|
||||
if (e instanceof Found) return e
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node after a given position.
|
||||
function findNodeAfter(node, pos, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
try {
|
||||
;(function c(node, st, override) {
|
||||
if (node.end < pos) return
|
||||
var type = override || node.type
|
||||
if (node.start >= pos && test(type, node)) throw new Found(node, st)
|
||||
base[type](node, st, c)
|
||||
})(node, state)
|
||||
} catch (e) {
|
||||
if (e instanceof Found) return e
|
||||
throw e
|
||||
}
|
||||
}
|
||||
|
||||
// Find the outermost matching node before a given position.
|
||||
function findNodeBefore(node, pos, test, base, state) {
|
||||
test = makeTest(test)
|
||||
if (!base) base = exports.base
|
||||
var max
|
||||
;(function c(node, st, override) {
|
||||
if (node.start > pos) return
|
||||
var type = override || node.type
|
||||
if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
|
||||
max = new Found(node, st)
|
||||
base[type](node, st, c)
|
||||
})(node, state)
|
||||
return max
|
||||
}
|
||||
|
||||
// Fallback to an Object.create polyfill for older environments.
|
||||
var create = Object.create || function(proto) {
|
||||
function Ctor() {}
|
||||
Ctor.prototype = proto
|
||||
return new Ctor
|
||||
}
|
||||
|
||||
// Used to create a custom walker. Will fill in all missing node
|
||||
// type properties with the defaults.
|
||||
function make(funcs, base) {
|
||||
if (!base) base = exports.base
|
||||
var visitor = create(base)
|
||||
for (var type in funcs) visitor[type] = funcs[type]
|
||||
return visitor
|
||||
}
|
||||
|
||||
function skipThrough(node, st, c) { c(node, st) }
|
||||
function ignore(_node, _st, _c) {}
|
||||
|
||||
// Node walkers.
|
||||
|
||||
var base = {}
|
||||
|
||||
base.Program = base.BlockStatement = function (node, st, c) {
|
||||
for (var i = 0; i < node.body.length; ++i)
|
||||
c(node.body[i], st, "Statement")
|
||||
}
|
||||
base.Statement = skipThrough
|
||||
base.EmptyStatement = ignore
|
||||
base.ExpressionStatement = base.ParenthesizedExpression =
|
||||
function (node, st, c) { return c(node.expression, st, "Expression"); }
|
||||
base.IfStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression")
|
||||
c(node.consequent, st, "Statement")
|
||||
if (node.alternate) c(node.alternate, st, "Statement")
|
||||
}
|
||||
base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); }
|
||||
base.BreakStatement = base.ContinueStatement = ignore
|
||||
base.WithStatement = function (node, st, c) {
|
||||
c(node.object, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.SwitchStatement = function (node, st, c) {
|
||||
c(node.discriminant, st, "Expression")
|
||||
for (var i = 0; i < node.cases.length; ++i) {
|
||||
var cs = node.cases[i]
|
||||
if (cs.test) c(cs.test, st, "Expression")
|
||||
for (var j = 0; j < cs.consequent.length; ++j)
|
||||
c(cs.consequent[j], st, "Statement")
|
||||
}
|
||||
}
|
||||
base.ReturnStatement = base.YieldExpression = function (node, st, c) {
|
||||
if (node.argument) c(node.argument, st, "Expression")
|
||||
}
|
||||
base.ThrowStatement = base.SpreadElement =
|
||||
function (node, st, c) { return c(node.argument, st, "Expression"); }
|
||||
base.TryStatement = function (node, st, c) {
|
||||
c(node.block, st, "Statement")
|
||||
if (node.handler) c(node.handler, st)
|
||||
if (node.finalizer) c(node.finalizer, st, "Statement")
|
||||
}
|
||||
base.CatchClause = function (node, st, c) {
|
||||
c(node.param, st, "Pattern")
|
||||
c(node.body, st, "ScopeBody")
|
||||
}
|
||||
base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
|
||||
c(node.test, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.ForStatement = function (node, st, c) {
|
||||
if (node.init) c(node.init, st, "ForInit")
|
||||
if (node.test) c(node.test, st, "Expression")
|
||||
if (node.update) c(node.update, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.ForInStatement = base.ForOfStatement = function (node, st, c) {
|
||||
c(node.left, st, "ForInit")
|
||||
c(node.right, st, "Expression")
|
||||
c(node.body, st, "Statement")
|
||||
}
|
||||
base.ForInit = function (node, st, c) {
|
||||
if (node.type == "VariableDeclaration") c(node, st)
|
||||
else c(node, st, "Expression")
|
||||
}
|
||||
base.DebuggerStatement = ignore
|
||||
|
||||
base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); }
|
||||
base.VariableDeclaration = function (node, st, c) {
|
||||
for (var i = 0; i < node.declarations.length; ++i)
|
||||
c(node.declarations[i], st)
|
||||
}
|
||||
base.VariableDeclarator = function (node, st, c) {
|
||||
c(node.id, st, "Pattern")
|
||||
if (node.init) c(node.init, st, "Expression")
|
||||
}
|
||||
|
||||
base.Function = function (node, st, c) {
|
||||
if (node.id) c(node.id, st, "Pattern")
|
||||
for (var i = 0; i < node.params.length; i++)
|
||||
c(node.params[i], st, "Pattern")
|
||||
c(node.body, st, node.expression ? "ScopeExpression" : "ScopeBody")
|
||||
}
|
||||
// FIXME drop these node types in next major version
|
||||
// (They are awkward, and in ES6 every block can be a scope.)
|
||||
base.ScopeBody = function (node, st, c) { return c(node, st, "Statement"); }
|
||||
base.ScopeExpression = function (node, st, c) { return c(node, st, "Expression"); }
|
||||
|
||||
base.Pattern = function (node, st, c) {
|
||||
if (node.type == "Identifier")
|
||||
c(node, st, "VariablePattern")
|
||||
else if (node.type == "MemberExpression")
|
||||
c(node, st, "MemberPattern")
|
||||
else
|
||||
c(node, st)
|
||||
}
|
||||
base.VariablePattern = ignore
|
||||
base.MemberPattern = skipThrough
|
||||
base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); }
|
||||
base.ArrayPattern = function (node, st, c) {
|
||||
for (var i = 0; i < node.elements.length; ++i) {
|
||||
var elt = node.elements[i]
|
||||
if (elt) c(elt, st, "Pattern")
|
||||
}
|
||||
}
|
||||
base.ObjectPattern = function (node, st, c) {
|
||||
for (var i = 0; i < node.properties.length; ++i)
|
||||
c(node.properties[i].value, st, "Pattern")
|
||||
}
|
||||
|
||||
base.Expression = skipThrough
|
||||
base.ThisExpression = base.Super = base.MetaProperty = ignore
|
||||
base.ArrayExpression = function (node, st, c) {
|
||||
for (var i = 0; i < node.elements.length; ++i) {
|
||||
var elt = node.elements[i]
|
||||
if (elt) c(elt, st, "Expression")
|
||||
}
|
||||
}
|
||||
base.ObjectExpression = function (node, st, c) {
|
||||
for (var i = 0; i < node.properties.length; ++i)
|
||||
c(node.properties[i], st)
|
||||
}
|
||||
base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration
|
||||
base.SequenceExpression = base.TemplateLiteral = function (node, st, c) {
|
||||
for (var i = 0; i < node.expressions.length; ++i)
|
||||
c(node.expressions[i], st, "Expression")
|
||||
}
|
||||
base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
|
||||
c(node.argument, st, "Expression")
|
||||
}
|
||||
base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
|
||||
c(node.left, st, "Expression")
|
||||
c(node.right, st, "Expression")
|
||||
}
|
||||
base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
|
||||
c(node.left, st, "Pattern")
|
||||
c(node.right, st, "Expression")
|
||||
}
|
||||
base.ConditionalExpression = function (node, st, c) {
|
||||
c(node.test, st, "Expression")
|
||||
c(node.consequent, st, "Expression")
|
||||
c(node.alternate, st, "Expression")
|
||||
}
|
||||
base.NewExpression = base.CallExpression = function (node, st, c) {
|
||||
c(node.callee, st, "Expression")
|
||||
if (node.arguments) for (var i = 0; i < node.arguments.length; ++i)
|
||||
c(node.arguments[i], st, "Expression")
|
||||
}
|
||||
base.MemberExpression = function (node, st, c) {
|
||||
c(node.object, st, "Expression")
|
||||
if (node.computed) c(node.property, st, "Expression")
|
||||
}
|
||||
base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
|
||||
if (node.declaration)
|
||||
c(node.declaration, st, node.type == "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression")
|
||||
if (node.source) c(node.source, st, "Expression")
|
||||
}
|
||||
base.ExportAllDeclaration = function (node, st, c) {
|
||||
c(node.source, st, "Expression")
|
||||
}
|
||||
base.ImportDeclaration = function (node, st, c) {
|
||||
for (var i = 0; i < node.specifiers.length; i++)
|
||||
c(node.specifiers[i], st)
|
||||
c(node.source, st, "Expression")
|
||||
}
|
||||
base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore
|
||||
|
||||
base.TaggedTemplateExpression = function (node, st, c) {
|
||||
c(node.tag, st, "Expression")
|
||||
c(node.quasi, st)
|
||||
}
|
||||
base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); }
|
||||
base.Class = function (node, st, c) {
|
||||
if (node.id) c(node.id, st, "Pattern")
|
||||
if (node.superClass) c(node.superClass, st, "Expression")
|
||||
for (var i = 0; i < node.body.body.length; i++)
|
||||
c(node.body.body[i], st)
|
||||
}
|
||||
base.MethodDefinition = base.Property = function (node, st, c) {
|
||||
if (node.computed) c(node.key, st, "Expression")
|
||||
c(node.value, st, "Expression")
|
||||
}
|
||||
|
||||
exports.simple = simple;
|
||||
exports.ancestor = ancestor;
|
||||
exports.recursive = recursive;
|
||||
exports.findNodeAt = findNodeAt;
|
||||
exports.findNodeAround = findNodeAround;
|
||||
exports.findNodeAfter = findNodeAfter;
|
||||
exports.findNodeBefore = findNodeBefore;
|
||||
exports.make = make;
|
||||
exports.base = base;
|
||||
|
||||
Object.defineProperty(exports, '__esModule', { value: true });
|
||||
|
||||
}));
|
Reference in New Issue
Block a user