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										125
									
								
								node_modules/rxjs/_esm5/scheduler/VirtualTimeScheduler.js
									
									
									
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										125
									
								
								node_modules/rxjs/_esm5/scheduler/VirtualTimeScheduler.js
									
									
									
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							@@ -0,0 +1,125 @@
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/** PURE_IMPORTS_START ._AsyncAction,._AsyncScheduler PURE_IMPORTS_END */
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var __extends = (this && this.__extends) || function (d, b) {
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    for (var p in b)
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        if (b.hasOwnProperty(p))
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            d[p] = b[p];
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    function __() { this.constructor = d; }
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    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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import { AsyncAction } from './AsyncAction';
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import { AsyncScheduler } from './AsyncScheduler';
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export var VirtualTimeScheduler = /*@__PURE__*/ (/*@__PURE__*/ function (_super) {
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    __extends(VirtualTimeScheduler, _super);
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    function VirtualTimeScheduler(SchedulerAction, maxFrames) {
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        var _this = this;
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        if (SchedulerAction === void 0) {
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            SchedulerAction = VirtualAction;
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        }
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        if (maxFrames === void 0) {
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            maxFrames = Number.POSITIVE_INFINITY;
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        }
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        _super.call(this, SchedulerAction, function () { return _this.frame; });
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        this.maxFrames = maxFrames;
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        this.frame = 0;
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        this.index = -1;
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    }
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    /**
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     * Prompt the Scheduler to execute all of its queued actions, therefore
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     * clearing its queue.
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     * @return {void}
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     */
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    VirtualTimeScheduler.prototype.flush = function () {
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        var _a = this, actions = _a.actions, maxFrames = _a.maxFrames;
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        var error, action;
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        while ((action = actions.shift()) && (this.frame = action.delay) <= maxFrames) {
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            if (error = action.execute(action.state, action.delay)) {
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                break;
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            }
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        }
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        if (error) {
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            while (action = actions.shift()) {
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                action.unsubscribe();
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            }
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            throw error;
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        }
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    };
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    VirtualTimeScheduler.frameTimeFactor = 10;
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    return VirtualTimeScheduler;
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}(AsyncScheduler));
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/**
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 * We need this JSDoc comment for affecting ESDoc.
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 * @ignore
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 * @extends {Ignored}
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 */
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export var VirtualAction = /*@__PURE__*/ (/*@__PURE__*/ function (_super) {
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    __extends(VirtualAction, _super);
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    function VirtualAction(scheduler, work, index) {
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        if (index === void 0) {
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            index = scheduler.index += 1;
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        }
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        _super.call(this, scheduler, work);
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        this.scheduler = scheduler;
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        this.work = work;
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        this.index = index;
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        this.active = true;
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        this.index = scheduler.index = index;
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    }
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    VirtualAction.prototype.schedule = function (state, delay) {
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        if (delay === void 0) {
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            delay = 0;
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        }
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        if (!this.id) {
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            return _super.prototype.schedule.call(this, state, delay);
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        }
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        this.active = false;
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        // If an action is rescheduled, we save allocations by mutating its state,
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        // pushing it to the end of the scheduler queue, and recycling the action.
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        // But since the VirtualTimeScheduler is used for testing, VirtualActions
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        // must be immutable so they can be inspected later.
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        var action = new VirtualAction(this.scheduler, this.work);
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        this.add(action);
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        return action.schedule(state, delay);
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    };
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    VirtualAction.prototype.requestAsyncId = function (scheduler, id, delay) {
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        if (delay === void 0) {
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            delay = 0;
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        }
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        this.delay = scheduler.frame + delay;
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        var actions = scheduler.actions;
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        actions.push(this);
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        actions.sort(VirtualAction.sortActions);
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        return true;
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    };
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    VirtualAction.prototype.recycleAsyncId = function (scheduler, id, delay) {
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        if (delay === void 0) {
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            delay = 0;
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        }
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        return undefined;
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    };
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    VirtualAction.prototype._execute = function (state, delay) {
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        if (this.active === true) {
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            return _super.prototype._execute.call(this, state, delay);
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        }
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    };
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    VirtualAction.sortActions = function (a, b) {
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        if (a.delay === b.delay) {
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            if (a.index === b.index) {
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                return 0;
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            }
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            else if (a.index > b.index) {
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                return 1;
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            }
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            else {
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                return -1;
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            }
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        }
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        else if (a.delay > b.delay) {
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            return 1;
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        }
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        else {
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            return -1;
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        }
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    };
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    return VirtualAction;
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}(AsyncAction));
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//# sourceMappingURL=VirtualTimeScheduler.js.map
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