mirror of
https://github.com/fooflington/wordsearch.git
synced 2025-01-22 09:19:55 +00:00
getting there...
This commit is contained in:
parent
2027d6b61e
commit
86463e38bf
16
src/dir.c
16
src/dir.c
@ -1,7 +1,6 @@
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#include "dir.h"
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#include "rnd.h"
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int directions[] = {
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DIRECTION_N,
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DIRECTION_NE,
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@ -13,10 +12,10 @@ int directions[] = {
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DIRECTION_NW
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};
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int get_direction(int simple) {
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if(simple) {
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if(random_number(0, 1) == 0) {
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int get_direction(int simple)
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{
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if (simple) {
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if (random_number(0, 1) == 0) {
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return DIRECTION_E;
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} else {
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return DIRECTION_S;
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@ -29,11 +28,12 @@ int get_direction(int simple) {
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#ifdef DEBUG_DIR_MAIN
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#include <stdio.h>
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int main() {
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int main()
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{
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int n = 32;
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while(--n > 0) {
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while (--n > 0) {
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printf("%d\n", get_direction(1));
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}
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return 0;
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}
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#endif
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#endif
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@ -16,4 +16,4 @@ enum direction {
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int get_direction(int simple);
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#endif
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#endif
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203
src/grid.c
Normal file → Executable file
203
src/grid.c
Normal file → Executable file
@ -1,69 +1,198 @@
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdarg.h>
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#include <ctype.h>
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#include "rnd.h"
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#include "dir.h"
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#include "grid.h"
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bounds *get_bounds(int height, int width, enum direction direction, int length) {
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if(length > height || length > width) {
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enum exitcodes {
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EXIT_WORDTOOLONG,
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};
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bounds *get_bounds(int height, int width, enum direction direction, int length)
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{
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if (length > height || length > width) {
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return NULL;
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}
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bounds *b = (bounds *) malloc (sizeof(bounds));
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length--;
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bounds *b = (bounds *) malloc(sizeof(bounds));
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b->min_x = 0;
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b->max_x = width;
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b->max_x = width-1;
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b->min_y = 0;
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b->max_y = height;
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if(
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direction == DIRECTION_N ||
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direction == DIRECTION_NE ||
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direction == DIRECTION_NW
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) {
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b->max_y = height-1;
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if (direction == DIRECTION_N ||
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direction == DIRECTION_NE || direction == DIRECTION_NW) {
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b->min_y = length;
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}
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if(
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direction == DIRECTION_W ||
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direction == DIRECTION_NW ||
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direction == DIRECTION_SW
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) {
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if (direction == DIRECTION_W ||
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direction == DIRECTION_NW || direction == DIRECTION_SW) {
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b->min_x = length;
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}
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if(
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direction == DIRECTION_E ||
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direction == DIRECTION_NE ||
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direction == DIRECTION_SE
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) {
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if (direction == DIRECTION_E ||
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direction == DIRECTION_NE || direction == DIRECTION_SE) {
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b->max_x = width - length;
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}
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if(
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direction == DIRECTION_S ||
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direction == DIRECTION_SW ||
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direction == DIRECTION_SE
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) {
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if (direction == DIRECTION_S ||
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direction == DIRECTION_SW || direction == DIRECTION_SE) {
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b->max_y = height - length;
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}
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return b;
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}
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char** makegrid (char** words, int height, int width, int simple) {
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return NULL;
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int move_x(int x, enum direction d) {
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if(
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d == DIRECTION_E ||
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d == DIRECTION_NE ||
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d == DIRECTION_SE
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) {
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x++;
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} else if (
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d == DIRECTION_W ||
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d == DIRECTION_NW ||
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d == DIRECTION_SW
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) {
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x--;
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}
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return x;
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}
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int move_y(int y, enum direction d) {
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if(
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d == DIRECTION_N ||
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d == DIRECTION_NE ||
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d == DIRECTION_NW
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) {
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y--;
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} else if (
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d == DIRECTION_S ||
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d == DIRECTION_SE ||
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d == DIRECTION_SW
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) {
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y++;
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}
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return y;
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}
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char **make_grid(char **words, int height, int width, int simple, int count)
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{
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char **grid = init_grid(NULL, height, width);
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for(int i=0; i<count; i++) {
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int tries = 0;
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int placed = 0;
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while(tries++ < WORDSEARCH_MAXTRIES && placed == 0) {
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if(place_word(words[i], grid, height, width, simple)) {
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placed = 1;
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}
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}
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}
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return grid;
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}
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int place_word(char *word, char **grid, int height, int width, int simple)
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{
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int dir = get_direction(simple);
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bounds *b;
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if (b = get_bounds(height, width, dir, strlen(word))) {
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/* word will probably fit... */
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int x, y;
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x = random_number(b->min_x, b->max_x);
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y = random_number(b->min_y, b->max_y);
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char** tempgrid = init_grid(grid, height, width);
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/* Now we have two copies of the grid, try to place the word... */
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int i;
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for(i=0; i<strlen(word); i++) {
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if(!isalpha(word[i])) continue;
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if(tempgrid[y][x] != '_') {
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if(tempgrid[y][x] != word[i]) {
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/* Failed to place word */
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free_grid(tempgrid, height);
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return 0;
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} else {
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/* word crossed ok! */
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}
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} else {
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tempgrid[y][x] = word[i];
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}
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x = move_x(x, dir);
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y = move_y(y, dir);
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}
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free_grid(grid, height);
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free(b);
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grid = tempgrid;
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return 1;
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} else {
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/* word can't fit */
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printf("[ERR] Word too long to place in this grid: %s\n", word);
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exit(EXIT_WORDTOOLONG);
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}
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}
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/* Clones or creates an empty grid - pass NULL in as old to get an empty grid */
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char **init_grid(char** old, int height, int width)
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{
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int row, cell;
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char **new = malloc(height * sizeof(char*));
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for (row=0; row < height; row++) {
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new[row] = malloc(width * sizeof(char));
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for (cell=0; cell < width; cell++) {
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if(old) {
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new[row][cell] = old[row][cell];
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} else {
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new[row][cell] = '_';
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}
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}
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}
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return new;
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}
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void free_grid(char** grid, int height) {
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for (int i=0; i<height; i++) {
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free(grid[i]);
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}
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free(grid);
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}
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void print_grid(char** grid, int height);
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void print_grid(char** grid, int height) {
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for(int i=0; i<height; i++) {
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if(grid[i] == NULL) {
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printf("row error\n");
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} else {
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printf("%s\n", grid[i]);
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}
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}
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}
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#ifdef DEBUG_GRID_MAIN
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#include <stdio.h>
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int main() {
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int dir = get_direction(0);
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bounds* bounds = get_bounds(10, 10, dir, 8);
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printf("DIR=%d => %d < height < %d & %d < width < %d\n",
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dir,
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bounds->min_y, bounds->max_y,
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bounds->min_x, bounds->max_x
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);
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free(bounds);
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int main()
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{
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char *words[4] = {
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"test",
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"word",
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"longer",
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"verylong"
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};
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char **grid = make_grid(words, 10, 10, 0, 4);
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print_grid(grid, 4);
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}
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#endif
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#endif
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21
src/grid.h
21
src/grid.h
@ -3,16 +3,23 @@
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#define WORDSEARCH_MAXTRIES 500
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char** makegrid (char** words, int height, int width, int simple);
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char **make_grid(char **words, int height, int width, int simple, int count);
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typedef struct bounds {
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int min_y;
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int max_y;
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int min_x;
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int max_x;
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int min_y;
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int max_y;
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int min_x;
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int max_x;
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} bounds;
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/* returns NULL if cannot fit word; caller needs to free() the response */
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bounds* get_bounds(int height, int width, enum direction direction, int length);
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bounds *get_bounds(int height, int width, enum direction direction, int length);
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#endif
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int place_word(char *word, char **grid, int height, int width, int simple);
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char **init_grid(char** old, int height, int width);
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void free_grid(char** grid, int height);
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int move_x(int x, enum direction d);
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int move_y(int y, enum direction d);
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#endif
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109
src/rnd.c
109
src/rnd.c
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#define RND_MAXINT 10000
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struct letter_frequency {
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int p; /* pegged to 10000 rather than 1 */
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char c;
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int p; /* pegged to 10000 rather than 1 */
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char c;
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} letter_frequencies[] = {
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{7, 'Z'},
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{10, 'J'},
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{11, 'Q'},
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{17, 'X'},
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{69, 'K'},
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{111, 'V'},
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{149, 'B'},
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{182, 'P'},
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{203, 'G'},
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{209, 'W'},
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{211, 'Y'},
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{230, 'F'},
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{261, 'M'},
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{271, 'C'},
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{288, 'U'},
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{398, 'L'},
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{432, 'D'},
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{592, 'H'},
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{602, 'R'},
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{628, 'S'},
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{695, 'N'},
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{731, 'I'},
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{768, 'O'},
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{812, 'A'},
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{910, 'T'},
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{1202, 'E'},
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};
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{
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7, 'Z'}, {
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10, 'J'}, {
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11, 'Q'}, {
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17, 'X'}, {
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69, 'K'}, {
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111, 'V'}, {
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149, 'B'}, {
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182, 'P'}, {
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203, 'G'}, {
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209, 'W'}, {
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211, 'Y'}, {
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230, 'F'}, {
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261, 'M'}, {
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271, 'C'}, {
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288, 'U'}, {
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398, 'L'}, {
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432, 'D'}, {
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592, 'H'}, {
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602, 'R'}, {
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628, 'S'}, {
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695, 'N'}, {
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731, 'I'}, {
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768, 'O'}, {
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812, 'A'}, {
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910, 'T'}, {
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1202, 'E'},};
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/* from http://stackoverflow.com/questions/822323/how-to-generate-a-random-number-in-c */
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int random_number(int min_num, int max_num) {
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int random_number(int min_num, int max_num)
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{
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static int initialised = 0;
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int result = 0;
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int low_num = 0;
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int hi_num = 0;
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if(min_num < max_num) {
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low_num = min_num;
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hi_num = max_num + 1; // this is done to include max_num in output.
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} else {
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low_num = max_num + 1;// this is done to include max_num in output.
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hi_num = min_num;
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}
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if(!initialised) {
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srand(time(NULL));
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initialised = 1;
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}
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result = ( rand() % (hi_num - low_num) ) + low_num;
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return result;
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int result = 0;
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int low_num = 0;
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int hi_num = 0;
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if (min_num < max_num) {
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low_num = min_num;
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hi_num = max_num + 1; // this is done to include max_num in output.
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} else {
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low_num = max_num + 1; // this is done to include max_num in output.
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hi_num = min_num;
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}
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if (!initialised) {
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srand(time(NULL));
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initialised = 1;
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}
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result = (rand() % (hi_num - low_num)) + low_num;
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return result;
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}
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char get_random_letter() {
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char get_random_letter()
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{
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int rnd = random_number(0, RND_MAXINT);
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for(int i=0; i < ALPHABET_SIZE; i++) {
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if(rnd < letter_frequencies[i].p) {
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for (int i = 0; i < ALPHABET_SIZE; i++) {
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if (rnd < letter_frequencies[i].p) {
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return letter_frequencies[i].c;
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}
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rnd -= letter_frequencies[i].p;
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}
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return '\0';
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return '\0';
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}
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#ifdef DEBUG_RND_MAIN
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#include <stdio.h>
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int main() {
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int main()
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{
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int n = 32;
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while(--n > 0) {
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while (--n > 0) {
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printf("%c", get_random_letter());
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}
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return 0;
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}
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#endif
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#endif
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